Will post graphics from time to time.
Made a sword and shield for the character
New pinball test stage
Figured out how to make oldschool “metal” materials!
(It’s really just a simple image texture which moves in relation to the camera!)
Now I can make delicious shiny gems too, like those in Spyro! :D
Just some testing in Eevee, the new real time rendering engine for Blender 2.8. It even does glass and refraction now, and it looks pretty nice!
Some simple graveyard props for the vampire game, and some more test renders of gems and icons for Dijeweled (the multiplayer Bejeweled clone).
